![]() As a twist to its gameplay, Lee also wields powers of telekinesis, allowing gamers to manipulate the environment around them during combat and exploration.įor those interested, The Callisto Protocol arrives on December 2. As you’d expect from the Dead Space crew, you’ll also have a wide range of odd and unique weapons at your disposal, including the protagonist’s main weapon, which works very similarly to Isaac’s iconic Plasma Cutter. Just like before, you’ll be playing as a lone protagonist who finds himself trapped in a prison colony on Jupiter’s moon Callisto called Black Iron in the year 2320.Īs Jacob Lee (portrayed by Transformers actor Josh Duhamel) your task is to fight off an alien invasion that seems to have been a product of the prison warden’s bioengineering experiments. “ In one of our trailers," James demonstrates, "he backed into a fan, and when you’re backing away from a monster you’ve got to be really careful because these hazards can kill you as much as the enemy in front of you.” While James wouldn't reveal how many deaths there would be, he coyly hinted that players will “ have to work hard” to see them all.While Motive Studios is now working on a remake of the beloved space horror experience, The Callisto Protocol will very much play like a spiritual successor to the original franchise. We want you to see death not as a punishment but as a time to learn about what you did wrong, and a little bit of tongue-in-cheek entertainment about how you die.” James continued with how Callisto Protocol’s bloodthirsty denizens and environments will each have their own way to kill players, putting Callisto Protocol’s new and aptly named gore engine to the test. ![]() “ It’s become our signature now,” said James, “ We have a signature death at the end of every trailer. Fans following Callisto Protocol may have noticed that almost every trailer showcases a brutal end to Jacob Lee, and for good reason. In a recent interview with IGN, developer Mark James confirmed that one of Callisto Protocol’s achievements is to suffer every gruesome fate that can befall protagonist Jacob Lee. Related: Glen Schofield Interview: The Callisto Protocol With many former members of Visceral now a part of Striking Distance Studios, players can bet this wholesome trend will continue, especially since Callisto Protocol's more melee-focused combat gameplay will allow for more up-close, grizzly details. Whether dismembered by Necromorphs, crushed by machines, or suffocating in the cold of space, Visceral ensured each detail of Isaac's violent end was on full display. However, the most famous gross-out imagery came via the ghastly death animations of the Dead Space series, where a single mistake would likely result in the poor protagonist, Isaac Clarke, dying in a horrific fashion. From Dead Space to Dante’s Inferno, Visceral seemed to push the boundaries of what modern video games could portray. Visceral Games was known for loading their titles with disturbing imagery. With EA developing a Dead Space remake, Callisto Protocol will eventually have the unenviable task of competing with its progenitor. ![]() Headed up by former Dead Space director Glen Schofield, The Callisto Protocol is tapping into the same kind of gory cosmic horror as that series. Striking Distance Studios has put a lot of work into The Callisto Protocol's in-game deaths, and plans to award an achievement for players who witness each one.
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